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Text File | 1993-03-20 | 2.0 KB | 44 lines | [ ttro/ttxt]
Tetris Max is a high quality implementation of the classic game Tetris. It features cool-looking 256 color artwork, an original music soundtrack that plays while the game is in progress, and fun sound effects. Tetris Max runs on any Mac in black and white or color, under system 6 or 7. Tetris Max is free. It may be distributed freely as long as no fee is charged and no modifications are made to the program. You are welcome to contact me if you have any suggestions, questions, or comments about the game. Steve Chamberlin 7 Boughton Avenue Pittsford, NY 14534 internet: slchambe@athena.mit.edu (until 5/28/93) or granola@aol.com America Online: Granola ------------------------------------------------------------ Changes in version 1.1: * Fixed a bug that caused problems with the sound under system 6 * Changed to a more interesting scoring system * Added more sounds * Increased the dropping speed of blocks * Added ability to start the game at an arbitrary level * Control keys can be modified * Better support for different monitor depths * Other minor fixes ------------------------------------------------------------ Changes in version 1.2: * Increased number of high scores to 25 * Made it easier to "slide" pieces after they land * Added more sounds * Miscellaneous bug maintenance ------------------------------------------------------------ Changes in version 2.0: * Now runs in black and white, on any Macintosh! * Changed background theme to original music by Peter Wagner * Different background patterns for each level * Option to start with random debris already in place * Customizable behavior of the "drop" key * Practice feature * Next piece display can be turned on and off * Pieces can be rotated clockwise or counter-clockwise * Pieces rotate about their geometric center * Can run on 512x340 pixel screens * Reduced number of high scores to 20 * Music is automatically disabled on 68000-based machines * Tiles can be "fancy" or "plain" * Fixed a problem that occurred on multi-monitor systems * Fixed the sound bug again